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Personality tests measure people. PEAKTEAMS measures what happens between them. The team assessment reveals your team's real value and gives you concrete steps to raise it.

  • Free during early access
  • Answers never shown individually
  • Report within a day of the last answer
Example team · Snapshot survey7 of 7 answered
Sample data

Team Net Value and the 18 KPIs

Team Net Value
60/ 100
Good
050100
Value created
68
Friction tax
−12%
  • Trust & Safety
    4.5
  • Social Cohesion
    4.4
  • Identification & Engagement
    4.3
  • Innovation & Growth
    3.1
  • Organizational Impact
    3.0
  • Delivery Methodology
    2.9

A real report for a fictional team. Click the chapters.

What you get

Every chapter below is a real screen from the report of a fictional seven-person team. Scroll, or open the full sample.

How your team likes to operate

Twelve questions place the team on four dimensions. The combination is one of 16 identities, each with its typical strengths and the KPIs it tends to struggle with. An identity is a description, not a grade.
Example team · Snapshot surveyChapter 1 · Identity
Sample data
Team identity · ISCO
The Guild
“Mastery above all.”

Focus

I
InternalExternal
-2.6

Structure

S
StableFlexible
-1.8

Interaction

C
ConsensusDrive
-2.1

Value Creation

O
OptimizationInnovation
-1.4

Specialized artisans who care deeply about their craft and each other. They protect quality standards and support one another like a tight-knit family.

One score, 18 KPIs behind it

Input, Process and Output are what the team creates; Friction is a tax on it. Team Net Value is the result, from 0 to 100, scored the same way for every team. Each KPI is the mean of its questions, so none of them outweighs another.
Example team · Snapshot surveyChapter 2 · Health check
Sample data
Team Net Value
60/ 100
Good
050100
Value created
68
Friction tax
−12%

Input

  • Purpose & Objectives
    3.9
  • Values & Vision
    4.1
  • Environment & Resources
    3.6
  • Team Organization
    3.8
  • Leadership Principles
    3.4

Output

  • Team Output
    4.3
  • Organizational Impact
    3.0

Friction

lower is better
  • Friction & Consumption
    2.4

Where the team agrees, and where it only looks aligned

An average hides whether the team agrees on it. The Consensus Matrix plots every KPI by score and by the spread of the answers, so a 4.3 that half the team disputes shows up as a hidden concern, not a strength.
Example team · Snapshot surveyChapter 3 · Alignment
Sample data
StrengthsKnown challengesHidden concernsUnclear1.02.03.04.05.0Average scoreAgreementhighlowPurpose & Objectives: 3.9, σ 0.7, StrengthValues & Vision: 4.1, σ 0.6, StrengthEnvironment & Resources: 3.6, σ 1.1, Hidden concernTeam Organization: 3.8, σ 0.8, StrengthLeadership Principles: 3.4, σ 1.2, UnclearSocial Cohesion: 4.4, σ 0.6, StrengthInnovation & Growth: 3.1, σ 0.9, Known challengeDelivery Methodology: 2.9, σ 1.3, UnclearInner Drive: 4.2, σ 0.5, StrengthIdentification & Engagement: 4.3, σ 0.7, StrengthFeedback & Development: 3.3, σ 0.9, Known challengeMotivation & Focus: 3.7, σ 1.1, Hidden concernTrust & Safety: 4.5, σ 0.5, StrengthCommunication Culture: 3.8, σ 0.8, StrengthConflict Navigation: 3.5, σ 1.0, Hidden concernTeam Output: 4.3, σ 1.2, Hidden concernTeam OutputOrganizational Impact: 3.0, σ 0.7, Known challenge
  • Strength8
  • Hidden concern4
  • Known challenge3
  • Unclear2
KPIs by average score and agreement
KPIScoreSpread (σ)Reading
Purpose & Objectives3.90.7Strength
Values & Vision4.10.6Strength
Environment & Resources3.61.1Hidden concern
Team Organization3.80.8Strength
Leadership Principles3.41.2Unclear
Social Cohesion4.40.6Strength
Innovation & Growth3.10.9Known challenge
Delivery Methodology2.91.3Unclear
Inner Drive4.20.5Strength
Identification & Engagement4.30.7Strength
Feedback & Development3.30.9Known challenge
Motivation & Focus3.71.1Hidden concern
Trust & Safety4.50.5Strength
Communication Culture3.80.8Strength
Conflict Navigation3.51.0Hidden concern
Team Output4.31.2Hidden concern
Organizational Impact3.00.7Known challenge

The one thing to work on first

A rule-based engine checks the team in a fixed order, survival before stability before growth, and turns the first trigger it hits into one recommendation with three concrete actions, each with an owner and a timeframe. Not a 40-page PDF.
Example team · Snapshot surveyChapter 4 · One Big Thing
Sample data
One Big Thing

Agree what "done" means before the next release

Delivery Methodology4 to 6 weeks

Trust & Safety (4.5), Purpose & Objectives (3.9) and Friction (2.4) are all healthy, and no high score in a key pillar is disputed by the team, so the report takes the lowest-scoring KPI: Delivery Methodology at 2.9, where the members do not even agree on what is wrong. For a Guild this is the typical pattern: work gets polished past the point where it creates value, and nobody has agreed when a piece of work is finished..

  1. 1

    Pick the next piece of work and write a one-paragraph definition of "done" together before anyone starts.

    Whole team · Low effort · This week

  2. 2

    Add a fixed slot to the weekly review: what shipped, what it changed for the people who use it.

    Team lead · Low effort · Next two weeks

  3. 3

    Run a 60-minute retrospective on the last three deliveries: where did extra polish pay off, where did it only cost time?

    Facilitator · Medium effort · Within four weeks

Two astronauts fixing a small rocket

Send one link. The report does the rest.

No consultant, no workshop to design, no project plan.

How it works

No consultant, no workshop to design, no project plan.

Step 1 · 2 minutes

Create the team, send one link

Name the team, add the members, share the personal links. No admin, no integration, no setup call.

Step 2 · 12 minutes per member

The team answers anonymously

57 questions on 18 KPIs, on a phone or a laptop. Reminders go out by themselves.

Step 3 · Usually within two weeks

Read the report, act on one thing

Team Net Value, identity, the Consensus Matrix and the One Big Thing, once at least five members have answered.

One person, no signup, a first identity and Team Net Value on the spot.

Astronauts examining a crystal sample

A happy team can create nothing.

Three pillars create value, friction taxes it. Try the dials below.

The model

Move the four dials. The arithmetic is the product's own: three pillars create value, friction taxes it, and the tax is squared so severe friction is catastrophic.

3.8 of 5

Purpose, direction, resources, roles, leadership

3.8 of 5

How the team works together, ten KPIs

3.7 of 5

What it delivers and the difference it makes

2.4 of 5

Energy lost to politics, overhead and rework. Higher is worse.

Team Net Value
Team Net Value
61/ 100
Good
050100
Value created
69
of 100 points
Friction tax
−12%
of that value lost
Team Net Value
61
Good

value = (mean(input, process, output) − 1) / 4 × 100 · tax = ((friction − 1) / 4)² · TNV = value × (1 − tax)

The tax is squared: friction at 3.0 costs a quarter of the value, at 4.0 more than half, at 5.0 all of it. That is why the “busy bees” preset scores low despite good Input and Output.

Value, not mood

A happy team can create nothing. Team Net Value scores what the team produces, minus what friction eats.

18 KPIs from the literature

Input, Process, Output and Friction. Every definition and every reference is public.

Averages are not trusted

Every KPI is read with the spread of answers, so a split team cannot hide behind a decent mean.

Benchmark, early data

The median team scores 61, in the good band. 52% of teams reach 60 or more. The same 18 KPIs and the same scale for every team, so your score has a place on this chart from the first run.

Share of teams by Team Net Value band

static until 20 teams
Share of teams by Team Net Value band
BandRangeShare
Critical0–204%
Poor20–4014%
Average40–6030%
Good60–8038%
Excellent80–10014%
Three astronauts planting a flag together

Every team has a way it likes to work.

Sixteen identities from four dimensions. None is better than another.

Team DNA

Like Myers-Briggs for teams. Four dimensions create 16 distinct operating styles – each with superpowers and blind spots.

Exemplary Team Identities

The Business Case

Team effectiveness isn't just a "nice to have" – it directly impacts your bottom line.

What's Your Team Leaving on the Table?

Example: 10-person team with 65% TNV

$280,000

Annual Unrealized Value

Per month$23,333
Per working day$1,077
Three astronauts sitting around a campfire

Teams that talk about their data change faster than teams that get a PDF.

Coaches run the diagnostic with every client team and measure again at the end.

For coaches and consultants

Run the diagnostic with every client team, debrief with the report, and measure again at the end of the engagement. Free for you and your clients during early access.

1. Start with data, not interviews

One link to the client team; a full report before the first workshop.

2. A focus for the workshop

The Consensus Matrix and the One Big Thing say where to start.

3. Progress at renewal

Re-survey after 90 days. The two reports sit side by side.

Example team · Survey historytwo runs, 90 days apart
Sample data
Team Net Value
69/ 100
Day 0 and day 90
60 at the first survey, 69 at the second
  • Delivery Methodology
    3.8+0.9
  • Organizational Impact
    3.5+0.5
  • Feedback & Development
    3.6+0.3
  • Team Output
    4.4+0.1
  • Trust & Safety
    4.5±0
  • Innovation & Growth
    3.2+0.1

Same 18 KPIs, same scale, same team. The lighter bar is the first run. Six of the 18 shown.

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