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The product

PEAKTEAMS measures how a team works, not how individuals feel about each other. Every member answers the same survey in private; the leader gets one report with scores, an identity, a view of where leader and team disagree, and the single thing to work on first.

Step 1

Survey the team

Invite members by email. Each answers 57 questions in about 12 minutes, anonymously.

Step 2

Read the report

18 KPIs, Team Net Value (one team effectiveness score from 0 to 100), one of 16 team identities and a Consensus Matrix of score versus agreement.

Step 3

Act on One Big Thing

A rule-based engine picks the one KPI to work on first, with concrete actions. Re-measure later and compare in the survey history.

KPIs drawn from the team-effectiveness literature, built on 20+ years of published team research, and written in everyday language. Six screens; the one on the right follows you down the page.

The survey

One anonymous survey, two depths

The Performance Snapshot is the default: 57 questions and one open comment, about 12 minutes per member. The Performance Deep-Dive goes to over 200 questions, twelve per KPI, for teams that want item-level detail.

  • Snapshot: team identity (12 questions), the 18 KPIs (39 items), friction (6 items) and one open comment
  • Deep-Dive: 12 items per KPI in modules of up to 30 questions, so members can pause and resume
  • Five-point agreement scale throughout; works on a phone
  • Invitations by email with a personal link, a manual reminder for anyone who has not finished, and a note to the owner when everyone has responded
  • Also available: a peer-review template and a student groupwork variant
Snapshot surveyquestion 24 of 57
Sample data
Delivery Methodology23 of 57

Before we start a piece of work, we agree what “done” means.

  1. 1Strongly disagree
  2. 2Disagree
  3. 3Neutral
  4. 4Agree
  5. 5Strongly agree

Your answers are combined with the team's and never shown on their own.

18 KPIs and Team Net Value

Scores on 18 KPIs, summed into one number

Every KPI is the mean of its items, so a KPI with three items counts exactly as much as one with two. Input, Process and Output give the value the team creates; Friction is applied as a tax on it. The result is Team Net Value, from 0 to 100.

  • 5 Input KPIs, 10 Process KPIs, 2 Output KPIs and 1 Friction KPI (the full list)
  • Team Net Value = value points × (1 − friction tax): high friction can take a team all the way to 0
  • Up to seven strengths (items at 4.0 and above) and up to seven growth opportunities (below 3.0), at most two growth items per KPI
  • Agreement per item from the spread of answers, shown as a hint below eight responses, not a verdict
  • Thresholds and formulas are published on the methodology page
Example team · Snapshot surveyHealth check
Sample data
Team Net Value
60/ 100
Good
050100
Value created
68
Friction tax
−12%

Input

  • Purpose & Objectives
    3.9
  • Values & Vision
    4.1
  • Environment & Resources
    3.6
  • Team Organization
    3.8
  • Leadership Principles
    3.4

Output

  • Team Output
    4.3
  • Organizational Impact
    3.0

Friction

lower is better
  • Friction & Consumption
    2.4
16 team identities

A team identity from four dimensions

Twelve of the Snapshot questions place the team on four dimensions. The combination gives one of 16 identities, each with its typical strengths and the KPIs it tends to struggle with. Identity is a description, not a score: no identity is better than another.

  • Focus: internal or external
  • Structure: stable or flexible
  • Interaction: consensus or drive
  • Value creation: optimization or innovation
  • All 16 are described publicly on the team identities page
Example team · Snapshot surveyTeam identity
Sample data
Team identity · ISCO
The Guild
“Mastery above all.”

Focus

I
InternalExternal
-2.6

Structure

S
StableFlexible
-1.8

Interaction

C
ConsensusDrive
-2.1

Value Creation

O
OptimizationInnovation
-1.4
Strengths
Highest quality output · Deep specialized expertise · Strong retention
Blind spots
Elitism · Speed · Resistance to "good enough"
Consensus Matrix and One Big Thing

Where the team agrees, where it is split, and what to do first

A score alone hides whether the team agrees on it. The Consensus Matrix puts every item on two axes, score and agreement, so a high average that half the team disputes is visible as a hidden concern, not a strength. Then a rule-based engine picks the One Big Thing.

  • Four quadrants: strengths, hidden concerns (high score, low agreement), known challenges and unclear
  • Silent killers: the low-score, low-agreement items that rarely come up in a meeting
  • One Big Thing follows a fixed priority order: survival first, then stability, then growth
  • Each recommendation comes with concrete actions, conversation starters and quick wins keyed on the KPI, never on words in the answers
  • Expected impact is stated qualitatively; the platform has no outcome data yet and claims none
Example team · Snapshot surveyAlignment and One Big Thing
Sample data
StrengthsKnown challengesHidden concernsUnclear1.02.03.04.05.0Average scoreAgreementhighlowPurpose & Objectives: 3.9, σ 0.7, StrengthValues & Vision: 4.1, σ 0.6, StrengthEnvironment & Resources: 3.6, σ 1.1, Hidden concernTeam Organization: 3.8, σ 0.8, StrengthLeadership Principles: 3.4, σ 1.2, UnclearSocial Cohesion: 4.4, σ 0.6, StrengthInnovation & Growth: 3.1, σ 0.9, Known challengeDelivery Methodology: 2.9, σ 1.3, UnclearDelivery MethodologyInner Drive: 4.2, σ 0.5, StrengthIdentification & Engagement: 4.3, σ 0.7, StrengthFeedback & Development: 3.3, σ 0.9, Known challengeMotivation & Focus: 3.7, σ 1.1, Hidden concernTrust & Safety: 4.5, σ 0.5, StrengthCommunication Culture: 3.8, σ 0.8, StrengthConflict Navigation: 3.5, σ 1.0, Hidden concernTeam Output: 4.3, σ 1.2, Hidden concernOrganizational Impact: 3.0, σ 0.7, Known challenge
KPIs by average score and agreement
KPIScoreSpread (σ)Reading
Purpose & Objectives3.90.7Strength
Values & Vision4.10.6Strength
Environment & Resources3.61.1Hidden concern
Team Organization3.80.8Strength
Leadership Principles3.41.2Unclear
Social Cohesion4.40.6Strength
Innovation & Growth3.10.9Known challenge
Delivery Methodology2.91.3Unclear
Inner Drive4.20.5Strength
Identification & Engagement4.30.7Strength
Feedback & Development3.30.9Known challenge
Motivation & Focus3.71.1Hidden concern
Trust & Safety4.50.5Strength
Communication Culture3.80.8Strength
Conflict Navigation3.51.0Hidden concern
Team Output4.31.2Hidden concern
Organizational Impact3.00.7Known challenge
One Big Thing

Agree what "done" means before the next release

Delivery Methodology4 to 6 weeks
  1. 1

    Pick the next piece of work and write a one-paragraph definition of "done" together before anyone starts.

    Whole team · Low effort · This week

Peer review

A peer-review template for how members see each other

A second survey template asks each member to rate every colleague on twelve items: competence, integrity and contribution, and the five team dysfunctions after Lencioni. The result is a perception story, anonymised the same way as the main survey.

  • Twelve items, rated for each colleague in turn
  • Distribution and polarisation per item, so a split team is visible as a split
  • A trust network of who rates whom highly, without naming who gave which rating
  • Same minimum-response threshold before anything is shown
Example team · Peer review3 of 12 items
Sample data
  • Delivers what they commit toBroad agreement, high

    42 anonymised ratings

  • Says what they think, even when it is unpopularPolarised: two camps

    42 anonymised ratings

  • Asks for help before it is too lateMiddling, one voice

    42 anonymised ratings

History and re-measurement

Measure again and keep every report

A team can run a new survey whenever it wants: after a change of leader, after a reorganisation, or simply next quarter. Every survey stays in the team's history with its date, response count and report.

  • Survey history per team, with the report of each run
  • Start a new survey from any template; members get fresh invitations
  • Team members, roles and invitations managed in one place
  • An activity feed of invitations, responses and reports for the owner
Example team · Survey historytwo runs, 90 days apart
Sample data
Team Net Value
69/ 100
Day 0 and day 90
60 at the first survey, 69 at the second
  • Delivery Methodology
    3.8+0.9
  • Organizational Impact
    3.5+0.5
  • Feedback & Development
    3.6+0.3
  • Team Output
    4.4+0.1
  • Trust & Safety
    4.5±0
  • Innovation & Growth
    3.2+0.1

Same 18 KPIs, same scale, same team. The lighter bar is the first run. Six of the 18 shown.

Two astronauts driving a moon rover

Eighteen KPIs, one model, every definition public.

Input, Process, Output and Friction. The same 18 on every report.

The 18 KPIs

The same 18 KPIs on every report, so teams can be compared with themselves over time and, once there are enough of them, with the benchmark.

Input · 5 KPIs

What the team starts with: purpose, direction, resources, roles and leadership.

Process · 10 KPIs

How the team works together day to day.

Output · 2 KPIs

What comes out: delivery and the difference it makes.

Friction · 1 KPI

Energy lost on the way. Measured directly and applied as a tax on value.

The parts around the survey that make it safe to answer and easy to start.

Minimum-response threshold

Results appear only once at least five members other than the owner have answered. The owner never has read access to individual answers; every result the report shows is an aggregate.

Hosted in the EU

The app runs on Vercel in Dublin and the database on Supabase in AWS Ireland. The controller is Libaty GmbH, Germany. Details on the data privacy page.

Team members and invitations

Add members with name and email, send and resend invitations, hand over team ownership. Each member gets a personal link, no account needed to answer.

Free team check, no signup

The same 57 scored questions without the open comment, answered by one person in about 11 minutes, give a first identity and Team Net Value on the spot. Try it.

Six self-tests

Leadership style, work personality, emotional intelligence, work values, communication style and burnout: free, anonymous and public on the resources page.

Team benchmarks, early data

How teams score on the 18 KPIs, by size and function. Figures are labelled as early data until enough teams have registered. See the benchmark.

Email from the platform: invitations, reminders and the note to the owner when everyone has responded.

Create your team, invite the members by email, and the report unlocks as soon as enough people have answered. About 12 minutes per member.

Free during early access, no credit card. Hosted in the EU. Individual answers are never shown.